Archive for the 'Games' Category

Fez: Excellence in Visual Art

Fez is an indie platformer developed by Kokoromi . What’s so special about Fez? Watch the video below and find out.

Kokoromi is a small group of game developers based in Montreal, Quebec who share the common goals of creating and promoting artistic and experimental gameplay. From the looks of the video above, they’re doing just that. Fortunately I’m not the only one person that thinks so, since Fez received the 2008 Independent Games Festival Award for Excellence in Visual Art. Congratulations to the people over at Kokoromi, I can’t wait to try out Fez!

The OLE Coordinate System & Echochrome

Sony Japan’s Echochrome is an innovative puzzle game based on Jun Fujiki’s Object Location Environment Coordinate System. The interesting thing about the OLE Coordinate System is that movement constraints are not only defined by the 3D coordinates of objects but also by the position of the camera, as demonstrated in the Echochrome video.

Test the OLE Coordinate System

Download OLE Coordinate System

System Requirements

  • Supported Operating Systems: Windows XP, Vista
  • Required Software: DirectX 9

Pong With Source Code

Last month, the class project in Windows Programming 1 was to create some version of Pong that would allow the player(s) to perform basic file operations (creating a new file, saving, loading, etc.) in addition to a few other requirements. Having some friends that were familiar with C++ console programming, but interested in Win32 application development, I took the opportunity to make a “bare-bones” version of Pong that would be easy for them to follow as well as modify. After cleaning up the code and adding some comments, I feel my code is easy enough and pretty enough for other people to view and mess around with.

Pong

The game comes with the following features:

  • Single and Multiplayer game modes (via same keyboard)
  • Customizable ball, background, text and paddle colors
  • Frames Per Second, ball position and game resolution on-screen displays
  • AI that never misses
  • Fully functional file operations

I’m always looking for comments and critiques so feel free to leave me a comment or two telling me what you think about the game/source code. Without further adieu, here is Pong w/ Source Code.

Knytt Stories

Knytt Stories Screenshots

A frequent visitor of Lost Garden, I was lucky enough to come across a game I may have never heard of otherwise. Created by Swedish developer Nicklas Nygren, Knytt Stories is a rare gem in the platformer genre. Simple, but highly polished, it is a title that makes me proud to be an indie gamer.