Fez is an indie platformer developed by Kokoromi . What’s so special about Fez? Watch the video below and find out.
Kokoromi is a small group of game developers based in Montreal, Quebec who share the common goals of creating and promoting artistic and experimental gameplay. From the looks of the video above, they’re doing just that. Fortunately I’m not the only one person that thinks so, since Fez received the 2008 Independent Games Festival Award for Excellence in Visual Art. Congratulations to the people over at Kokoromi, I can’t wait to try out Fez!
Sony Japan’s Echochrome is an innovative puzzle game based on Jun Fujiki’s Object Location Environment Coordinate System. The interesting thing about the OLE Coordinate System is that movement constraints are not only defined by the 3D coordinates of objects but also by the position of the camera, as demonstrated in the Echochrome video.
Thank you Microsoft! Having access to powerful, not to mention expensive, tools like the ones DreamSpark provides is an immense help to aspiring designers and developers everywhere. Instead of rambling on, let me just say I can only hope that more companies follow suit and invest in college-level students.
“Meline” is the name of the young girl created for a short animated film Sebastien Laban and Virginie Goyons are working on in their spare time. Started back in late 2006, the film’s release date is still unknown, but from the looks of the pictures below, the wait is well worth it. I highly suggest visiting the Project Meline blog for more pictures, videos, information and project updates!
Sebastien Laban is an impressive individual, having worked on projects such as the “Superman Returns” film and Eden Games’ “Alone in the Dark”. Also working on “Alone in the Dark,” Virginie Goyons is doing the modeling and texturing for Project Meline.
For more information about Project Meline or the people behind it, please visit these pages: